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MOVIE COUNT DOWN

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Lightweight countdown with noise.

easy to implement, drag&drop ready. Resizable…

number changes every second (or every custom number of frames)

Everything is either vector or font. Easy to change colors, add own noise patterns, change fonts (here Arial is used).

Actionscript 2.0 opens with flash 8

The only limitation is your imagination.

for requests, questions, suggestions please drop me a line at: flashden@compelo.com

Posted 5 months ago

nicely done :-)

Posted 5 months ago

is there any way of making this play automatically? like a pre loader?

thanks

Dani

Posted 4 months ago

llygodengoch_2 (Dani):

yes, there is a way to get that accomplished. I’ll look into it and write how (:

Posted 4 months ago

To make it a preloader:

it operates on onEnterFrame, therefore some actionscripting needs to be done in order to control it “by hand”.

here’s how I’d do it. (Please treat it as pseudo-code for I have not tested it): [Countdown101.as] private function onEnterFrame() { makeNoise(); } public function setPercent(n:Number,a:Number){ //n – number to display (10-1) : for example //a – angle of the wedge (0-360) numbs.text = n; _wedge.lineStyle(wedgeLineSize,wedgeLineColor,100); _wedge.beginFill(wedgeColor,100); Draw.Wedge(_wedge,0,0,90,-a,_radius); _wedge.endFill(); }

[.fla] function onLoadProgress(mc,l,t){ // place some “extreme” math here to figure out what number to show (10-1) and how much of the “screen” needs to be colored (0-360 deg) cdown.setPercent(7,325) } function onLoadInit(mc){ cdown._visible=false; // or whatever other effect you desire to accomplish (: }

Posted 4 months ago

hmm.. the formatting died, sorry, let’s try again:

[Countdown101.as] private function onEnterFrame() { makeNoise(); } public function setPercent(n:Number,a:Number){ //n – number to display (10-1) : for example //a – angle of the wedge (0-360) numbs.text = n; _wedge.lineStyle(wedgeLineSize,wedgeLineColor,100); _wedge.beginFill(wedgeColor,100); Draw.Wedge(_wedge,0,0,90,-a,_radius); _wedge.endFill(); }

[.fla] function onLoadProgress(mc,l,t){ // place some “extreme” math here to figure out what number to show (10-1) and how much of the “screen” needs to be colored (0-360 deg) cdown.setPercent(7,325) } function onLoadInit(mc){ cdown._visible=false; // or whatever other effect you desire to accomplish (: }

Posted 4 months ago

Hi – great file but I need it to auto play. I’ve tried adding the code above but had noluck. Is there any chance you can instruct me exactly where it should go, or send me a new Flash and .as file?

Many thanks, Mark

Posted 4 months ago

nitefire: sure. for autoplay do the following (works with the above file, just an example)

cdown.countFrom=7 cdown.noise=true cdown.shakeFrame=4 cdown.Count();

Posted 4 months ago

man, sorry about the enterlessness…

again: cdown.countFrom=7; cdown.noise=true; cdown.shakeFrame=4; cdown.Count();

Posted 4 months ago

I think this is fantastic and I am interested in purchasing this. Do any files come with this? I do not have flash on my computer and want to make it play automatically. Can I accomplish that without using adobe flash and or can you remake it as an automatic file? Please advise Thanks in advance

Posted about 1 month ago

Really nice file. I haven’t used this, but was going to build something like this for future projects. It’s quite a bargain considering the time it saved. Thanks.

Posted about 1 month ago