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MAXELUS MENUS PRIMUS

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MAXELUS MENUS PRIMUS

Features:

  • dynamic, animated XML Menu for full flash site,
  • unlimited menu levels, submenus,
  • XML based,
  • drag & drop,
  • add any yours actions to buttons,
  • real-time chenged, you may change menu on subpages (XML based),
  • easy to customize: skinable buttons ( over, out, click ), colors,
    labels, button description, tween types, margins
  • AS3 (Flash 9+).

Keys: dynamic, menu, animated menu, xml menu, design menu

Featured Items:

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Posted 3 months ago

Hola again… As you might knowI buy and rate your menu. Just one question and maybe you can help. Is it possible to have an external xml file? Because I must change the content – sometimes. I start with this, but it won´t work.

//create menu var bm:BigMenu = new BigMenu(this);

// var xmlLoader:URLLoader = new URLLoader(); var xmlData:XML = new XML ; var request:URLRequest = new URLRequest(“menu.xml”;); xmlLoader.addEventListener(Event.COMPLETE, xmlLoaded); xmlLoader.load(request);

function xmlLoaded(event:Event):void { mXml = new XML ; bm.setXmlMenu(mXml); }

Hope you have a little time for a helping hand, Micha

Posted 3 months ago

Hello Michak,

Yes! :) of course, you may change menu every time in reatime in any subpages. Do this in 2 simple steps : 1. Load XML , 2. Set XML to menu and of course prepare XML file :) ( Tested!)

in .fla:



/////////////////////////
//set xml config 

//bm.setXmlMenu(mXml);

/////////////////////////

//1. load xml file
///////////////////

var xmlLoader:URLLoader = new URLLoader();
var xmlData = new XML() ; 
    xmlData.ignoreWhitespace = true;

var request:URLRequest = new URLRequest("menu.xml");
xmlLoader.addEventListener(Event.COMPLETE, xmlLoaded); 
xmlLoader.load(request);

function xmlLoaded(e:Event):void
{
    xmlData = XML(e.target.data);

//2. set file to menu
/////////////////////

    bm.setXmlMenu(xmlData); 
}
Posted 3 months ago

Hey Maxelus… this is exactly what I was looking for. Your class files are well documented (enough for me anyways) and I really like your strategy… not too complicated just a simple recursive menu which is easy to understand and not too specific to your design.

I love this part:

if (_itemXML.item.length() ) { _type = 2; overMc.gotoAndStop(2); outMc.gotoAndStop(2); clickMc.gotoAndStop(2); } else { _type = 1; overMc.gotoAndStop(1); outMc.gotoAndStop(1); clickMc.gotoAndStop(1); }

So simple but very effective.

Great work, hope you get more purchases. It’s a nice design as well… good use of Tweener and blur filters…. the lock item pattern is nice as well. I will use that to good effect in my own version.

Posted 3 months ago

Hi Maxelus

brilliant … absolutely brilliant … It works perfect. And just a little note. If someone like to work in the same way, you must remove the space in the xml here. If you don´t do that the xml won´t work anymore.

A big big Thank You man!!

By the way. Can I vote a 10? For additinal support?

Greetings, Micha

Posted 3 months ago

yes, simplicity is a key :) , menu is flexible , thanks for all comments :)

Posted 3 months ago

Hi , how to link swf file in menu??

Posted 2 months ago

hello raghu2d ,

can you tell me litte more ? you have load .swf file to your “swf contener”, when user “click” button in menu ?

Posted 2 months ago

hi! really like your xml menu but i have one question can i flip your menu because i want it to be on the right side of the screen so th e menu has to appear on the left side

Posted about 1 month ago

Ok, new to flash, so please be patient with my stupid?

but I named my button on the main stage bigMenu_btn Then in the Actions pane in scripts I changed movieClipName.gotoAndStop ( item.itemXml.@frame );

to

bigMenu_btn.gotoAndStop( item.itemXml@frame);

I get a 1120 of undefined property. Ok, I have on the main stage a about page set up at frame 23. I just want to click on the button and pop over there. Where am I going wrong. Thanks

Posted 18 days ago

can you upload a new version with xml? i’ve made the mods but i keep getting errors thanks.

Posted 8 days ago