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ITEM SELECTION V8

HomeBrowse CategoriesFlashApplications and UtilitiesImage ViewersItem Selection v8
Full_screen_preview

XML driven gallery. Supports unlimited number of images.

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Utilities

Posted about 1 year ago

@cost123: yes, you can load swf instead of jpg.

Posted 10 months ago

Nice detail bobocel the movement with the mouse is very cool.Is that man in the pictures you???

Posted 10 months ago

The kid. That’s me. :)

Posted 10 months ago

Sharp, real sharp mate. This is freaking SWEEEEET !

Posted 10 months ago

Hi. I just purchased your file. Works great so far. Have a few questions on adjustments. I’ve benn working with Flash since June and still have a lot to learn on advanced AS.

I’m using in a movie at 800×500 px. I resized the stage and photos to display smaller; now I need to reduce the size of the other display elements such as the ‘random display area’ so all photos stay in viewing space and when clicked they center in the 800×500 stage area.

Thanks.

Posted 10 months ago

Asking for assistance if you have time.

How do I get rid of the tint? In the Prototypes.as i tried this mod but it didn’t work.

//*// // REMOVE TINT //*//

MovieClip.prototype.applyTint = function(col:String, alpha:Number):Void { mycol = new Color(this); rgbCol = hexToRGB(“0x” + col); mycol.setTint(rgbCol.r, rgbCol.g, rgbCol.b, alpha); }; Color.prototype.setTint = function(r:String, g:String, b:String, amount:Number):Void { var percent = 0 – amount; var trans = new Object(); trans.ra = trans.ga = trans.ba = percent; var ratio = amount / 0; trans.rb = r * ratio; trans.gb = g * ratio; trans.bb = b * ratio; this.setTransform(trans); };

mc1.shapeMc.applyTint(“663399”, 0); mc2.shapeMc.removeTint();

MovieClip.prototype.removeTint = function():Void { var my_color = new Color(this); my_color.removeTint(); }; Color.prototype.removeTint = function():Void { this.setTint(0, 0, 0, 0); };

//*// // CAN YOU ASSIST ? THANKS FOR YOUR TIME MATE . //*//

Posted 10 months ago

Darn formatting! Grrrr…

Posted 10 months ago

@totalpackage_2: please change the random area in Actions.as

@campusmouse: did you managed to solve it? if not, simple comment where the applyTint is called in the code.

Posted 10 months ago

Nay, I tried to implement the commented mod about removing tint as posted above but I have weak AS skillz. I will just work with my limited skills and work with it, as is. Thanks for the response eh!?

Posted 10 months ago

@campusmouse: okay buddy. If you want send me the files and I’ll comment it for you. ;)

Posted 9 months ago

bobocel, I have given it my best shot, no go changing random display. If you could help with this I would certainly appreciate it. I need photos to display in an area of 800×500. Thanks.

Posted 9 months ago

Thanks Andrei, that’s very gracious of you. I will cancel my request and wish you and your family a happy holiday and Grand New Years!

Cheers!

totalpackage_2 change your stage to 800X500 and click “actions” layer on timeline and access your actions (F9) and change values on lines 22&23 to your desired stage size. Posted 9 months ago

Hi Bobocel. Nice work. I just purchased your file. But i have a few questions:

- Can the images be swfs? How? - Can use a tooltip on rollover? How?

Please help me.

Posted 8 months ago

@carpin: yes, you can use a swf file. Simply write the path to a swf instead of a jpg. The file doesn’t have any tooltip built in.

Posted 8 months ago

Hi Bobocel.

I write a path .swf in the xml instead of a jpg, but the swf not load? Can you help me?

Thanks.

Posted 8 months ago

@carpin: it should load. Make sure you export my file with at least Flash 8.

Posted 8 months ago

hi bobocel. Yes, i export your file in flash cs3 (9). Can you send me un example fla, xml e .swf to see working? Send to info@nosbastidores.com. Pleaseee…

Posted 8 months ago

Not in Flash 9, it needs to be exported FOR Flash player 8, or 9.

Posted 8 months ago

bobocel. i export for flash player 9. Can you help me? Pleasee

Posted 8 months ago

Please get in touch by email.

Posted 7 months ago

Hi bobocel, i’m loading interactive .swf files instead of jpegs but it seems that all the mouse actions are being controlled by the _root movie rendering my .swf movies static. Is there any way to move the mouse action code from the .as file into the separately loaded .swf? Thanks Darren

Posted 4 months ago

I’m not sure.

Posted 4 months ago

Thats cool, I’ll let you know if I figure it out.

Posted 4 months ago

Hi, I just noticed your script mc “mcPage” has to be initialized on the first frame (if using levels). I am unable to keep that same structure and it must be on a later frame. Can this be done?

My structure: your action script on _root (okay) your “mcPage” on _level0.site.pages.mcPage (must be on frame 35 of pages)

it will only work if its on frame 1 of “site” and frame 1 of “pages” when moved to ANY OTHER FRAME it does not work.

Thanks

Posted 3 months ago

Hi – you might want to get in touch by email, and send me a link with the files so I can see what you refer to. Thank you.

Posted 3 months ago

Thanks.. in your email

Posted 2 months ago