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BURNING TEXT

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This may be what you are looking for. . With the help of displacement filter in AS2 , now you can blow flame into your text or anything you like. Read my pdf help file to know how to create a burning object. See the preview file to get the ideas, I included the small letter and big letter mode. Try some words like FLASH , ROCK …in big letter mode to see what it can do. The file size depends on the number of letters.You can even change the color of the flame! See 2 examples below.

The preview file support maximum 9 characters to give an overview. You can use as many as character you like. It’s unlimited.

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Posted over 2 years ago

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very nice :D

Posted about 1 year ago

Wow. Five months ago… I just noticed this one. That’s a very cool effect there RimV.

Posted about 1 year ago

Hi. Ihave not purchased your file yet. Is it possible to increase the resolution on the file? I’d like to use for a number of projects that call for burning text but require higher (2x) the resolution. Thanks.

Posted about 1 year ago

@totalpackage_2: it will take some works, basically you’ll need to create 27 flaming characters in Ps with desired resolution (instruction of how to create a flame character included in documentation)

Posted about 1 year ago

I cant find an easy way to make it display 12 characters. can you help

Posted 10 months ago

Hi I`ve purchased your “BURNING TEXT ” and it`s very cool but I have problems how to make it to work, I`ve tried your direction about “easiest” way from your manual” “There are 2 ways to use the clip in library, the first one is the easiest: “diabox.input_text.fire_text.text=”FLASH DEN ”;  Replace “FLASH DEN ” by your text.” I`ve done that , I`ve put “Strait To Hell” but when I publish I have on screen just “RAIT TO HE ” ???? So, how can I fix that? Also, i`ve tried small letters and they do not show up???

thanx ZZAustin

Posted 6 months ago

Fire it UP! ;) :D

Very well done! :)

Posted 3 months ago

Hi

Thanks for the file. It’s perfect although how do I change the angle of the flames? I’m using a tweened movie clip.

Posted 4 days ago

Hi

I worked it out how to make the disp angle different than going upwards

displaceImage.perlinNoise(60, 30, 2, seed, true, false, 1, true, offsets);

60 being 60 degrees

Thanks

Posted 4 days ago

Hi, i could use it also to burn a png? thanks

Posted 2 days ago