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FRAME RATE CHANGE WHEN LOADING EXTERNAL SWFS

HomeForumsFlash DiscussionFrame rate change when loading external swfs
Default-profile u2r1media
3 posts
Bought between 1 and 9 items

Can anyone tell me if there is a way to lock the fps on an external swf so that when it loads into the main swf it will not speed up/slow down?

The problem is that the external swf uses sound bytes.. when I load it into the faster main swf.. all the sound gets out of whack with the animation.

I thought once that I figured out how to lock the _root fps using actionscript.. but i’m not that great at actionscript so I don’t know how to do it now.

Possible?

Posted 3 months ago
49687 dSKY
513 posts
Exclusive author Author was featured Referred at least one person Sold between 5 000 and 10 000 dollars Bought between 1 and 9 items

I don’t think that’s possible, loaded swf will always pick up frame rate from his parent.

Posted 3 months ago
43567 RimV
439 posts
Exclusive author Item was featured Author was featured Referred at least one person Reviewer Sold between 50 000 and 100 000 dollars Bought between 1 and 9 items

You can change framerate in run-time with AS3 only

Posted 3 months ago
34445 sonicsight
247 posts
Referred at least one person Sold between 100 and 1 000 dollars Bought between 10 and 49 items

err why not just play sound using action script then it wont mess up

Posted 3 months ago
Default-profile u2r1media
3 posts
Bought between 1 and 9 items

even if the sound plays through action script it won’t sync with the animation because the animation will be faster than the sound. For example.. if my sound clip is 10 seconds and I have it matching up by using 200 frames on a 20fps file… then change it to 15 fps.. the sound will stop before the animation is finished.

So we’re pretty sure there’s no way to fix this? Can I like change my external swf into something else??

Posted 3 months ago